GLFW in a Nutshell
  • About GLFW
  • Preparation
    • Project Setup
    • Library Setup
  • Windows
    • Window Basics
    • Properties
    • Actions
    • Creation Hints
    • Attributes
    • (Windowed) Fullscreen
    • Callbacks
    • Icons
  • Contexts
    • Context Basics
    • OpenGL (ES)
    • Vulkan
  • Input
    • Keyboard
    • Mouse
    • Joystick/Gamepad
    • Other
  • Monitors
    • Monitor Basics
    • Video Modes
    • Multiple Monitors
  • Appendix
    • Credits
    • Licensing
    • Glossary
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  1. Appendix

Credits

Who helped with this book and on GitHub

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Last updated 5 years ago

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  • General Credits
  • Programming Languages
  • Translations

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General Credits

  • Many formulations in this book are taken directly from GLFW's excellent documentation or homepage.

  • Some Java snippets were stolen from LWJGL's demos.

  • Many C++ snippets were stolen from the Hello Window example on learnopengl.com

  • A few C snippets are taken from opengl-tutorial.org, as well as Anton Gerdelan's tutorials.

  • Website favicon designed by macrovector_official, distributed via Freepik.

Programming Languages

Language

Status

Authors

Java (LWJGL)

in work

Ruben Hahn

C

incomplete

Ruben Hahn

C++

incomplete

Ruben Hahn

Help us make this even better! - Add a programming language, or suggest an improvement on GitHub.

Translations

Language

Status

Authors

English

incomplete

Ruben Hahn

German

planned

Ruben Hahn

We are waiting for GitBook to finally re-add multi-language support; aaany moment now...

Start translating! - Request a translation on GitHub.